GAME ON

What struck me about Hartmut’s piece was the use of analogue audio-visual equipment as a means of presenting and critiquing the notion of urban regeneration and [post-] modernity. The very physical structure of slide projectors and sound machines to create and display a celebrational montage of ‘new urbanity’ were themselves a reminder of the truth that lies behind regeneration: that regardless of change, all things get old and become redundant.
Everything is temporary and everything is borrowed, at best recycled. In this world, nothing is permanent except the constant need to tinker, fix, to want to improve and better ourselves, our aspirations, our public places, our cities, national conceit, at the expense of local wisdom, history, tradition and ultimately, Mother Nature.

Tim Redfern

 

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